5/31/2023 0 Comments Ratchet and clank charactersMatching the game’s low-polygon models to the film’s high-polygon assets was a “huge concen” for Insomniac.In-game real-time assets needed to be comparable to fil-quality visuals since the game will be released alongside an animated movie.Insomniac wanted to bring Ratchet & Clank to the current generation, pleasing the old fans but updating the game with all the latest technologies like physically based rendering (PBR). During a livestreamed presentation at the Gnomon School of Visual Effects, Insomnia Games’ Character Artists shared some of the impressive work they did on the upcoming PS4 exclusive Ratchet & Clank.įirst of all, Character Artist Erin Zaneski talked on how the character models of the original games were updated for the new ones.
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